As part of the 25th anniversary of Myst, Cyan launched a crowdfunding campaign that, among other things, included copies of all the games on Steam. Being my favorite game, I jumped all over it, and last night finished up playing through Myst ME. I figured I’d write about each game as I finish them up.
Myst, being my favorite game of all time, is one that I’ve played many times. So I was able to go through faster than someone figuring out the puzzles for themselves for the first time (Revelation will be tough, I tried to put most of that game out of my head). But I made sure to take the time to read all the journals and enjoy the ambiance.
It’s a bit dated of course, but for 25 years old, it still holds up, and it’s amazing the type of innovations they were able to figure out to make the game work and make it an immersive experience.
As always, I left the Selentic Age for last, but at least now, my ear seems to be much better trained than the last time I played through.
I think the Channelwood Age is my favorite, but just walking around the island of Myst itself is always such a pleasure. The bundle includes RealMyst which I’ve never played, so I’m excited for that, and I’ll be doing that last, and at least just wandering around a bit instead of playing the whole game again.
I also, of course, love the look of Stoneship, and Mechanical was actually the first Age I remember getting to. It also reminds me of Garrison from URU, so it’s neat to see that influence.
The ending is so well written, and such a wonderful way to conclude the game, leaving you with an emotional journey, as well as teasing Riven. I’ll be starting Riven probably sometime next week, but that’s a much, much larger game, and I think has the hardest puzzles of the whole series, so it will be a while before I”m back writing this again.